NUX: Loads models in selected NUX file.Don't bother reporting broken animations. Note : Models will be exported into the folder Export.Īnimation support works much better than before, but it still has problems that I am aware of.Like with the tool, the textures need to be in the same folder as NUX, for Noesis to load them.Models will the grouped by their original PAK file.Noesis script for this format : NUX Script NUX: Exports the model in custom binary format (.nux), intended to be loaded by Noesis.Everything will stay until you clear the scene. If not, another file selection will appear for choosing the skeleton PAK file. If the skeleton is found inside the pak file it will be loaded.For exporting textures use TLOU Texture Editor Textures will be applied automatically if they are in the same folder.PAK: Loads models (skinned) in selected PAK file.It has material support like the map tool, and also lot of bug fixes. I am releasing a new version of the model tool. Animation support is not perfect but improved a lot. It has great model support now, including automatic texture mapping and map tool. A set of tools for loading and exporting models/animations from The Last of Us Remastered.